Saturday, March 30, 2019
Role of Computers in Architectural Design Process
Role of estimators in Architectural Design ProcessIntroduction draft IntentionsThe intention of my research is to investigate the role calculators play as a ocularization and re rangeational shaft of light in the architectural chassis mathematical operation. The dissertation proposes to ascertain an appropriate understanding of our experience of the emergent digital realms.This involves analyze the need to visualize a construct before it is created in perpetrate and the degree to which computing machine-aided target programs ar handlingd as a cast gibe as a room of testing and evaluating architectural processes. As part of examining the benefits electronic reckoners has in the field of reckoner architecture I judgeed the degree to which they attain distanced the practitioners in architecture from surpass draughts and natural simulate making and how realistic architecture could be detrimental to the disciplinary field Involving the emergence of melodi c theme architecture commemorateing theoretical proposals development visual images. M whatever architects recollect that the conventional hand interpretations and abstract contrivees bring on flat become a disordered art to the cost of architectural employment.The research examines how these digital technologies help architects to purport and how visualizations act as a demeanor of communication between customer and clothes spiriter. This involves researching into architectural vivids as a marketing cocksucker and transportion into the in store(predicate) of calculational modes as a visual and development tool for building practice.The question leaveing therefore be proposed of whether architects and designers incur maintain the hands on approach associated with the discipline, or whether this has been abandoned in estimate of reckoner graphics as a visual tool. Are estimators fetching a itinerary from the tralatitious methods and if so what at omic number 18 their advantages to the discipline?MethodologyTo assess the degree to which hound dog bundle package system helps architectural design firms, I looked at deuce firms which rely heavily on click softw be as a design tool and one firm, which non whole believe in a traditional approach, tho commit predominantly exemplifications and hand drawings for abstract stages. This involved assessing amateurs views, personal judgment and analyzing the pathship send awayal they took in relation to sign picture and concepts to building stages. The terce trip studies selected are intended to show the varied economic consumption of computing software and its adaption to divers(a) styles of situation make-up and philosophies. A description of the three firms operative methods is analyzed and comparisons drawn against these case studies foc utilise on the diverse working methods. The get a line then make the basis of a conclusion in which a summary of the direct s is documented.Chapter 1 Literature Review of Current Computation TrendsWhat should be the exact range of a function of the computing machine involvement within the architectural discourse? This question has been present since the beginning of the use of reckoner aided architecture software. It is notable that some of the designs we see in todays architectural world could not hold been actiond without use of computer visualizations and extensive 3D graphics, notwithstanding the question of how much(prenominal) should computation techniques be employ is always present. Will the age old two dimensional flattened mountain chain give way to the intelligent three dimensional digital models as a way of communication? As unmistakablely simple as this question might be, the answers are advantageously more than complex.An architect without the ages has communicated via a compose or draw and a piece of paper. They draw quick ability to identify their stick outs surgical procedure and particularities with a simple doodle. This method of working has not changed. However check to Vesselin Gueorguiev (2008, p.6) the architectural and design visualization industry is predicted to grow by 23% over the bordering 7 years2. A tonic generation of structures and concepts is macrocosm created that recognizes the computer not only as a draft and rendering tool, but also as a potenti tout ensembley powerful tool in the generation of designs themselves in other words an intelligent drafting machine. With the use of 3D modeling, renderings and visualizations, an architect has an excellent opportunity to play with your imaginations or thoughts, enabling the creation of pieces of architecture that could never collect been rationalized with the use of compose and paper technique alone.An increasing number of digital designs are now being published and praised by critics as meaningful and influential to the architectural field. This emergence of paper and theor etical architecture is rapidly nailing with umteen architects adopting a research approach to practice, led dominantly by computers as a means of experimenting in runs, aesthetics and expressing the investigations achieved. Helen Castle for instance describes how cities castings might be gravid in digital laboratories in order to aid evolved urban design (2009, p.4)3. Evidence of this is shown in Figure 1 showing a digit solelyy produced master-plan for a carbon-neutral resort and residential development on Zira Island in the Caspian Sea.For a long meter architecture was thought of as a red-blooded humankind and entity buildings, objects, matter, place and a set of geometric relationships. But recently, architects sound projection begun to understand their products as liquid, animating their bodies, hyper-surfacing their w completelys, crossbreeding divers(prenominal) locations, experimenting with impudent(a) geometries. And this is only the beginning (2005, p.22)4.It i s undoubtedly evident that advance rendering and 3D systems end help to envisage of what architecture might be, however the computer is not a human being and should not be treated as such(prenominal). Ultimately it is the architect who is defyling the ideas, programming and concepts and the computer merely facilitates instructions. accordingly the computer is just a way of copying, simulating or replacing manual(a) methods of design, simply a tool to replace the pencil. Kosta Terzidis concurs with the argument stating that un manage humans, computers are not aware of their environment (2006, p.37)5. In this computer age, architects are evermore striving to depict and introduce a new way of sentiment about design. The problem is that often neither the designer is aware of the possibilities that conceptual schemes stinker produce nor the software packages are able to predict the moves or personality of individual designers. The result therefore is that the computer is utili ze more as a medium of expression rather than a morphologic foundation for architectural experimentation. Has the emergence of digital realms as a result of computer goulated design led to architecture being produced as a mass media escort rather than a piece of attractively crafted, in operation(p) and creative architecture?Architects such as Beatriz Colomina took the subject of media of architecture as an exhibition piece from the 1920s to the 1950s, therefore this fanciful image of architecture was not just brought to light by the digital age. This feel of extremely visual 3D architecture has however been condemned by many critics, with many believing that the actual computer image is surpassing the reality of the building itself. Branko Kolarevic establishs out the problem thatThere seems to be a maven among the generation of school leavers that because they have mastered a software they are sufficient as architects, and they almost immediately seem to be deviation to set up their own practice, which usu onlyy turns into a graphics community for websites (2005, p.70).6The notion of apply computers more as a marketing tool is very prominent in todays culture. This is especially central in multiplication of economic recession where every niche a practice has ordain be exploited to offer a more attractive suffice to the client. Images sell buildings. As a result, many architecture graduates are utilise solely to use their skills of computer renderings rather than their knowledge of design in effect turning into hound dog monkeys and simply key based operators rather than architects. The perception that computer graphics is enhancing buildings is viewed as a myth by many. As 8 to simply draft the drawings required and preparing a project for construction and tender documentation. For many designers, the computer is just an advanced tool footrace programs that enable them to produce sophisticated forms and to better tally the realization of a design. Critic Kosta Terzidis states that, whatever capabilities a computer may have it lacks any level of criticality and its visual effects are nothing but mindless spliceions to be interrupted by a human designer (2006, p.48).9 I agree with this point as to righty determine a solution an architect should be intrinsically linked with their proposal via corporeal models, sketches and general hands on approaches. A computer does not have the ability to reflect and respond to an environment set by the user in other words the computer output is simply a response to the designers input. Due to the nature of complexness in many 3D programs, architects can become lost in their designs with a loss of control over the fundamental solution to the problem.Balakrishnan Chandrasekaran from Ohio State University states the very vagueness and ambiguity of sketches plays an all important(predicate) role in the primordial stages of design (2007, p.65),10 see normal 2, which explains with the use of color to highlight the dominant architectural elements.It is vitally important that we do not loose this affinity with sketching that our architectural discourse has been built on. In this digital age the benefits computers can bring to the design process is key however, we must not let computers control architecture. Let humans control architecture and sanction a combination of sketches, domestic dog or realistic models and computation control our future worlds.However the terms, concepts and processes that seem inconceivable, unpredictable and unrealizable by a designer can be explored, implemented and tried and true into new design strategies and solutions within the digital world. This experimentation has given stick up to new design processes and concepts such as genetic algorithms, parametric design and isomorphic surfaces. Branko Kolarevic (2005) makes the argument thatdigitally driven processes, characterized by ever-changing open-ended and unpredictable but consistent commuteations of three dimensional structures, are handsome rise to new architectonic possibilities (2005, p. 2).11CAD programs assist in helping an idea to be physically realizable creating a new dynamic solution. Computers simply assist in reinforcing our creativity and making us undetermined of doing things, which would be considered impossible by traditional means. This rise of algorithmic design as a result of digital design may be particularly beneficial to that of urban master planning for the future of our cities. Michael nutlike for example talks about algorithms statingThis new species has mutated the way man perceives architecture and his place within it. It has allowed a different thought process to be applied to how we exist in this world, and how we build up the world nigh us, and how the world builds itself (2009, p. 47).12From this quote it can be said that 3D visual programs can help us understand and analyze our cities and enable the designers to journey them in new ways and pave a better way for the future. However this notion of a digital city is merely conceptual at this point with Planners being unaware of the possibilities of new interventions derived from 3D compend. so the spatial development of a digital city at this point in time is cool it untried, considered unresolved and unaware if the digital mutations emerge from our computers in reality work functionally.In conclusion this chapter has emphasized thatall that is digital need not be a Trojan horse of marketisation and all theoreticians and designers that have embraced computer based design and manufacturing need not be neo-capitalistic zealots Anthony Vidler (2008, p.111).13The emergence of computer simulation programs can open up new possibilities of design and push architectural skills in a direction antecedently not possible via pen and paper. It is enlightening to know that new CAD programs have implemented change in the design discourse in terms o f granting immunity of experimentation. The seemingly impossible is now very a good deal realizable thanks to the computer. However the worry by many critics is that architecture becomes more about novelty as a result. It has become apparent that the image produced on screen can often be direct and act as a deception of the actual materiality.To summarize Digital technologies act as almost organic rather than prosthetic and set aside an extension to the hands of the maker, freeing up time for other important work to be done. Problem solving is an action which we perceive in multiple modalities and so various methods should be encouraged to benefit the future of architecture. However when and to what degree we should use CAD as a form developer, visual agent and general helper to the design process?The conterminous chapters will use case studies to examine how three well know architect firms use CAD in their practices. It will highlight the various positions and attitude toward s the use of CAD software and determine the stages at which computer visualization software is used in the design process as a development tool.Chapter 2 Caruso St. John Architects The attraction of traditionSince their rootage in 1990 established by Adam Caruso and Peter St John, Caruso St. John architects have strove to maintain traditional qualities of architecture such as ornament and decoration, food grain and color. Caruso and St. John have learned from figures like the Smithson, Robert Venturi and Adolf Loos that architecture is good when it is mesh in the patterns of everyday reality and not virtual reality. Over the coda 20 years, the partnership has very much revokeed the high tech, shiny newness associated with the advance(a) world of architecture. The trend of globalization and constant expansion is a roadway which this firm has not winn. This non-heroic stance has involved disdaining new methods of technology good-natured solely on the past as a generator for t he future of the city. As David Leatherbarrow states, originality is only genuine when it is unsought (2009)14. This rationality and belief in the architects hand, calling upon memory and feelings is what makes Caruso St Johns work remarkable in a present-day(prenominal) way. It should become apparent in the come outing case study that computer digital aids can be used sparingly and effectively to produce emotional, human led architecture.It is unrealistic and utterly frivolous to reject computer aided software completely and Caruso St John is no censure to this. It is however more about the way in which they embrace the computer as an architectural design tool and at precise working stages that is of particular interest. The computer does not rule their practice, rather the architect controls the decisions via skills intrinsically and traditionally linked with the architect. Adam Caruso in a conversation with capital of Minnesota Vermeulen states,Foreign Office Architects say that new overlaid programmes and, more bizarrely, new ways of working with computers will allow you to have new spatial urban possibilities, and that architecture, rather than being resistant to the forces of global capitalism, should respond, should represent it. I steady believe that architecture should be resistant (2002, p. 88).15It is clear that Caruso St John follow a framework of refraining from the extensive use of technology in a rhetorical way. In their approach to a project, the firm use a lot of large models to visualize the projects internally, however they tend not to do many presentation drawings using CAD renderings. Rather they take photos of models (evident in Figure 3), use sketches and perform verbal presentations with their clients.They avoid at all costs the shiny visualizations associated with computer visual programs. Even with the negative feelings towards computer led architecture, the firm use CAD software quite early as a design tool and as Adam Caruso i n an Architects Journal article states, we dont think it changes the form of our architecture. Our performance drawings are much like what they were when we were hand drawing (2006).16 Inevitably the partnership still use the hand as a design tool in which the architect creates spaces to which they are emotionally linked, while a tangible connection is make in relation to the computer at the appropriate stage of the design.rowan tree Moore an architectural critic states the point that where other architects give primacy to technology, or the image of modernity or abstract form making, the consistency of Caruso St Johns work is in the attitudes behind it (2002).17 Caruso St John has no predetermined attitudes towards modern or traditional design methods but choose to select the appropriate at a particular moment in time. The firm has carefully embraced CAD as a design tool within the attitude without it superseding their principles and beliefs where a pen and paper should sit comfo rtably beside a computer running CAD software.CAD drawings, graphics and photos were translated into machine milling instructions, allowing positives to be cut from resin board and hard latex moulds then m fruit drink to form the faade of the building. Without the ability to produce a 3D computer model this would never have been achieved. Caruso St Johns approach is not simply about knowing how to pass CAD techniques, but when to apply them to achieve the best response. Models and sketch drawings will always lead the way within this office, however CAD software is consistently used to aid with ideas, facilitate construction drawings and to rationalize themes and ideas. Its all about moving between the two worlds of the real and the virtual to achieve a homogenous whole.Caruso St John often remark on how slim computer technology has affected the development of architectural form and in their essay Frameworks the duo state they are doubtful whether completely new forms can exist (19 96, p.41)18. For them, it is cheating to muck around with algorithms and mapping programs to generate forms. Adam Caruso in Tyranny of the New states his distaste for computers used in this way condemning how the formslack the complexities and ambiguities that are held within the tradition of architectural form, these shapes chop-chop lose their shiny novelty and achieve a bod of not new, but also not old or median(a) enough to become a part of the urban background (1998, p.25)19. effectively the belief is that computer generated forms have no place in our current urban context and lack any particular perceive of place. In Contemporary Architecture and the Digital Design Process Andrew Kane remarks that there is an increase belief amongst experienced clients that digital representation of design proposals is essential to blind drunk the gap between their understanding of the conceptual ideas and the realized consummate form (2005 p.vii)20. This is not the case in Caruso St Joh ns practice. A multitude of models and a closure communicative relationship with their clients ensures complete understanding of the project on twain without the need for extensive use of computer generated form. Through a physical and verbal understanding of design elements, a computer can have no advantage over a close relationship highly-developed with a client.To summarize, it must be noted that this affiliation with traditional set and qualities is an admirable approach in the face of modernity in a high tech world. The formulation of design within Caruso St Johns office involves a multitude of mediums with CAD software being one of those. However, their use of it doesnt detain the design formalities but merely assists them in engaging with the project more intrinsically. Computers are used frequently within the office like every other architects business however they do not use its powers as a form, plan or aesthetic generator. Caruso St John avoid the extensive use of the computer image generation path and the stardom associated with this prototype in opt of being linked with the physicality, a model or a pen and paper can bring, rather than the autonomous production of a drawing filtered via a software program with no sense of personal touch. To conclude it can be stated that Caruso St John have avoided the nostalgia of digital realms of visualization but have embraced the use of CAD software programs as a communicative tool with contractors, as an aid in production design and as an aid in visualizing their initial sketch idea in its contextual environment.The near chapter is the second case study of a practice with a different approach to the use of CAD in their everyday work.Chapter 3 Zaha Hadid Towards a new realmThis chapter will use the practice of Zaha Hadid to examine how they use CAD in their working methods and allow an examination of the effect it has had on their design philosophies and the work they produce.Zaha Hadid has specify a radically new approach to architecture by creating buildings with fanciful geometry to evoke the hectic nature of modern life. She transcends the realm of paper architecture to the built form creating archetypes never envisaged before. Her work is known widely for the dramatic images produced of seemingly impossible pieces of architecture yet many of these complex images have been realized and built contrary to many beliefs. All of this would not have been impossible without the advent of computer-aided software to allow architects almost infinite freedom to create any shape they wanted. In particular the use of computer aided manufacturing (CAM) has become increasingly popular in Hadids practice. The ability to manufacture a physical model from a 3D computer model has allowed the firm to fabricate photographic plate models using CAM technology and therefore allow an appreciation and review of what could be realized at full scale on site. Subsequently full scale components are t hen created from the computer model. It is through this extensive use of computers, that has enabled Zaha Hadid to minimize the need to dumb put down her architectural wonders and requires contractors to build her works of complexity. Her decision to virtually leave the drawing board in the 1980s in favor of graphic paintings to express her visions was a bold statement. One of her paintings displayed in Figure 5 demonstrates the complexity of her ideas.The emergence of computer visualizations simply begged Hadid to embrace it to express her bold, flowing spaces.The critic Aaron Betsky remarks how she does not invent forms of construction or technology she shows us a world in new ways by representing it in a radical manner (2009, p6).22The influence of the computer in Hadids working method is clearly visible in the Phaeno Science Center in Wolfsburg, where the architects started the project at conceptual stages by deforming a hypothetical grid and cheerless it at points using a 3D visualization program. This push and perpetrate of elements using CAD software is evident in Figure 6. However often what happens in practice is that the more experienced architect such as Hadid will delegate the computer generative work to a younger colleague to visualize.As Aaron Betsky remarksshe sketches and does all the precise lines that indicate her design objectives, her co-workers render the work at a larger scale and submit in the spaces between her gestures she now produces paintings that are only white lines on black paper, ghosts of a future city (2009, p.11).23It is notable therefore that the sensed heroes of the architectural world such as Hadid still will connect with their spaces and concepts via a pen and paper before ever conceiving any manifestations on a computer. The question that keeps coming back to us therefore is whether all architecture still stems from the simplicity of the hand?Patrik Schumacher a partner in the office proclaims of the primacy of the computer, arguing that it is the technologies that rely on its power that are allowing us to create what we consider to be truly modern structures (2009, p.14).26 As her paintings and sketches depart into computer renderings and forms, their imaginative qualities begin to disappear too as a flattened, sterile computer visual image can never be a substitute for the emotion a hand drawing can bring. The digitally produced image can often be a misrepresentation of the actual building productThe use of computer visualization programs in Hadids office however has enabled the emergence of reweaving reality. Joseph Giovannini states that, In Hadids laboratory, the mediums of design were not tether to representation but instead encouraged ways of seeing released from convention.(2006, p.23)27 Computers allowed Hadids office to break away from conventional architectural expression in favor of shifting simulations of representation. The pedestrian bridge at Zaragoza, Spain is based on a comp uter procedure called lofting, a term used in the computer program Rhino. It involves the continuous morphing of one architectural section into another as the initial shape transforms through the ends of its trajectory. Figure 8 demonstrates this morphing shape achieved via this CAD process. Something never possible via traditional means.As Aaron Betsky states, The latest software allows her to take the existing landscape and unfold it, to pan, swoop, swerve, cut, slow down and speed up (2009, p.12).28 The software allows her to intertwine elements and shift forms too complicated to model quickly via conventional methods. Therefore I would argue that the use of computational tools actually allows for speed of manipulation and not creation itself.Zaha Hadid has an extraordinary ability to transform perceptions and dream like paintings and drawings into representations. The firm quite clearly relies on computer software to create fully integrated, large scale buildings and manage the process from conceptual stage to practical completion however, whether or not she can pull off many of these virtual worlds as realized functional buildings remains to be seen. Zaha Hadid has an enormous catalogue of conceptual designs but surprisingly a small number of developed projects. Therefore this tendency towards graphic representation in the conceptual stage via computer has yet to be truly tested at construction stage. This pastiche of virtual worlds created in Hadids studios is very much intriguing to the architectural world however act the elusive commissions remains another matter. In Hadids office, the computer acts as an enabler to model on screen, pushing and pulling objects similar to a hands on approach and as Joseph Giovannini states, like all tools she has used, the computer helps Hadid become more Hadid (2006, p.32).29To summarize this chapter has shown that to create complex forms and shapes such as that of the work of Zaha Hadid, CAD modeling used in conjunc tion with CAM offers extraordinary benefits and acts as a communication tool to reassure clients and contractors that the design is possible. It has emerged that computer software is more of a business tool, with the birth of a concept and design still stemming from the hands of the maker via a sketch or painting. The problem place is that the final computer images do not accurately reflect the finished product as the shiny, reflective and vibrant colors and textures viewed on the computer screen does not follow through in the finished building.The next chapter is the third case study of a practice with another different approach to the use of CAD in their everyday work, where working methods, beliefs and outcomes in relation to computers will be assessed.Chapter 4 Greg Lynn Architectural energy and the paperless officeThe majority of architectural practices produce paper drawings, then use design visualization software to assess the form and produce a full repertoire of working d rawings, however Greg Lynns paperless practice located in atomic number 20 brings computers into the design mix from the start. He is considered one of the most influential figures in computer generated architecture and has been named in Times magazine 100 innovators of the next century. Considering he is the pioneer of computer designed architecture using biomorphic shapes and the fountain of blob architecture, the architectural critics of CAD software can undoubtedly be impressed with his merging of science, calculus, art, photography, film, organisms and architecture all into one futuristic idea. He envisages ideas of science fiction as Mark Rappolt statesGregs work has become a form of porn pored over, leered at, and more or less successfully emulated thats decisively hardcore in its use of the new digital technologies and pioneering exploration of new (architectural) positions in the latest special effects (2008, p.6).30His use of computers and other advanced digital techno logies as a design tool has paved the way for the future of the architectural discourse. Undoubtedly graphic content in architecture has opened up the discourse to popular media however Gregs use of visualization software goes beyond the mere formulated, repetitive and regular approaches to expand the possibilities of the building world. For example in the design for Cabrini Green Urban Design opposition in 1993, Greg used adjustable triangles, a computer spreadsheet for dimensions, a convention and a parallel bar. Existing buildings in the Cabrini Green neighborhood were mensural and drawn along a linear bar and then their shape and size averaged from one to another. A technique subsequently adopted and used in new computer programs Alias and Maya 5 years ulterior as blend shape tools. The harmonious scales are shown in figure 9.This project was also one of the last achieved in his office by hand initially on a drawing board and simply extruded by the computer. Everything is no w done digitally.His approach to projects involves the use of computers from the initial brief and one method adopted is testing the boundary of animation software called editing spline functions. As Greg Lynn points out, the very first projects designed using animation software did operate through happy accidents the port confidence competition and citron house, specifically (2008, p.280).31 Basically trial and error methods were used using basic CAD packages until a satisfactory outcome emerged from the screen. In the port authority triple bridge gateway competition (1995) animation tools and splines were used as a design medium for the first time by any architect and was more a computer analysis outcome than a design project. The project was produced in less than a week using dynamics and the pseudo-quantitative indexing of statistical data. The outcome is shown in Figure 10.This then became a primary technique for Gregs future projects using blebs34 It must be stated that in Gr egs office computer design software is never simply used as a representative medium but more as an architectural tool to expand the possibilities and boundaries of architecture. For example prototypes of concepts are built at Lynns office during the design phases using his own computer controlled 3D cutter known as Computer Numerical Control. The intent as a result is to really point on how these amorphical forms are created to achieve the maximum potential of a computer, as well as actual build-ability using CAM. Full scale models are built of sections of buildings to allow a person to physically walk through and engage with a product not yet reality.
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